There’s really nothing I can say about Markdown that hasn’t already been said better by others, so I’ll just leave this here.
I’ve been playing with some new tools on my Mac, and I thought I’d share what I’ve found.
Chris Pereira over at 1UP recently wrote a well-balanced, though-provoking article on Steam Sales, Indie Bundles, and the value of games. I would highly encourage anyone interested in the gaming industry to read the article. Go on. I’ll wait. Now here are my thoughts on the matter. Most games reach their target audience within 6 months. These are the dedicated fans, and the guaranteed sales. After you reach the six month mark, sales start to decline. This is when the Steam Sales and Indie bundles kick in. There may be small sales early on, but we’re looking at 20-33% off instead of the 75% or more, or even the name your own price. By the time we start to see the door-busting sales Chris is referring to, I think a developer/publisher/distributor has reached most of their target audience and are trying to reach out beyond to the folks who may not normally be interested, or for a smaller team, an audience who may not be aware of said game until they see it plastered on the front page of a sale. TL;DR, I think Steam and the Indie Bundles have reached a happy medium.NOTE: I make a lot of generalities here. There are exceptions to these rules, but they are just that. Exceptions.
There has been quite a bit of vitriol toward DLC lately, and I wanted to share my thoughts. So far, it seems the chosen reaction by most gamers has been to hold their breath until they pass out, and when they wake up they go out and buy the game they were so upset about. I would like to propose a new reaction. So the issue at hand seem to be “Day One DLC” which is DLC released the same day as the game it applies to, and “On disc DLC” which is DLC that is present on the same media as the game it applies to. Before we get into this, I’m going to coin a long overdue new phrase, and we are going to call this “Additional Content,” because not all DLC is DL’able and because that term fits into this piece better.The first step to a rational reaction to the issue is to wrap our head around what it is that bothers us. Are we upset that the Day One content was originally part of the game and was taken out to nickel and dime the customer or are we upset the content took away from development time from the rest of the game? Are we upset that we can’t use this content on the disc we already paid for or are we upset about the value proposition of what we DID pay for?This is where the new term Additional Content comes into play. We need to separate the original game as it was purchased from the Additional Content that the developer/publisher would like to sell us. We will consider anything included on-disc and “unlocked” by means of additional purchase to be Additional Content. We also need to be familiar with the idea of the value proposition. What did you believe you were purchasing when you purchased the game and it’s value.When you purchased the original game, as an educated buyer, did you believe in the value proposition? Did you believe you were getting your $60 worth? If not, then DO NOT BUY IT. We hear it all the time, but how often do we speak with our wallets? The game industry is healthy and there are lots of alternatives to whatever game you are looking at.
I found the post below sitting in my drafts from years back, and while it’s not complete and I don’t think I could finish it now, I still think it would be good to share. I’ve had a question sitting in the back of my mind for the past few months, and I think I’ve finally settled on an answer. The question I’ve been asking myself is just what makes someone “interesting.” It seemed that every time I asked the question I was getting a different answer. All of the people I find interesting are different, and I find them interesting for wildly different reasons. From my sister, to my certification trainer at work to people I’ve met at coffee shops and various internet personalities, no one seemed to have anything in common. The odd thing is that it took an introspective look on a rather uninteresting hermetic day for me to find the answer. Having been single for a few months, my mother had been pushing me to get out and find someone even if it meant signing up for an online matchmaking service. Not having the motivation to get any work done one day, I found myself thinking about dating services, their profiles, and just what I would put on my own profile. I came up with the normal ideas of “I like movies, music, time with friends” and was rather put off by the bland oft-repeated topics which seem to be nothing but fail-safes for those who don’t have anything more interesting going on. This is where my epiphany began. I realized that I was lacking in passion. No, not the kind of passion one might find from a dating service, but a genuine passion for something beyond one’s self. I didn’t have anything that got me excited. Yeah, there are a lot of things that I like, but nothing really got me pumped up. Life had gotten bland. I looked at those around me and saw my sister’s passions for cooking and for helping those with special needs. I saw Jeph Jacques’ passion for art and furthering his own artistic skills. I saw a pattern in everyone I found interesting; everyone that I felt drawn to had a passion.I spent the next few weeks trying to find my own passion. I looked at my animation work, at music, cooking, exercise, technology and everything else that seemed to make up my everyday life. While I enjoy all of these things, I didn’t feel passionate about any of them. But I began to notice something. I wasn’t worried about not finding a passion, because amid my search I began to feel something inside. It took yet another introspective day to figure things out.On my days off I have a tendency to stay home and avoid people at almost any cost. I had planned on staying home one day, but around lunch time I realized that I didn’t have much in the way of food in the kitchen, and instead of eating cold cereal I decided to push myself out the door and to the grocery store. I was feeling especially hermetic this day, so I was planning to get in, get some food, and get out as quickly as I could, but my plans have a strange way of constantly circumventing themselves.While I was at the grocery store, I ran into one of my favorite customers from work. Immediately my attitude changed. I no longer wanted to slink along alone just to get home and spend the rest of the day without seeing another person.At the end of the day, the advice I hope you can take away from my story is this: find your passion. Whatever your passion may be, find it, embrace it, and LIVE IT.
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